![]() How you compare a frame to a reference image changes in 2020.2 Update. ![]() We added the following 20 Substance PBR presets to the texture library. Some had their UI updated to standardize some terms. The following nodes can now use the expanded UI. Finally, we've refreshed some models' UV layout, and added Pole and NoPole versions of some models. In this case, each model exists in both format, allowing you to pick the best model for your situation. Similarly, the included PBS assets are now grouped into a Quads and a Triangles folder. This organization makes for shorter file names, making it easier to browse and identify each model. The FBX models included with Action are now sorted and grouped into folders. To animate the Perspective camera, or to preserve its current settings, create a Camera node by duplicating the Perspective Camera node. You cannot animate the Perspective Camera, nor delete it. Use the Manager to see and edit its parameters. The newly named Perspective Camera is now displayed in the Action Manager (under Camera). The Action Working Camera changes name for Perspective Camera. ![]() For more details, seeįrom Working to Perspective. You can now replace an imported FBX or Alembic geometry with another one without losing the current connections: use the new option Import and Replace in the contextual menu. You can then export these geometries to the FBX format. You can now convert 3D Text and 3D Shape objects into regular geometries. Looking for the Release Notes for Flame Family 2020.2 Update? Click here:įlame Family 2020.2 Update Release Notes.Indicates a new feature or enhancement that was suggested and voted up by Flame Family users on theįeedback portal (also accessible directly fromįlame Central, the hub for all your Flame family links. This channel is updated frequently, make sure to subscribe. Many new feature videos workflow videos are available on theįlame Learning Channel.You can now store unlimited reference stills, in a new, improved compare tool. Or use them for compositing in a full procedural Batch.įlame, Flame Assist, and Flare now support Blackmagic Design UltraStudio and DeckLink SDI & HDMI Preview cards on CentOS. Human Head semantic keyers in an Image node in the Effects tab for a fast, iterative Color Grading and light FX treatments on many shots. Using machine learning algorithms, this new semantic keyer provides a way to isolate human bodies and heads.
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